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Feature #826739 ยป 0035-Granularity-Multiply-attack-defense-values-by-about-.patch

Marko Lindqvist, 2019-07-15 05:29 PM

View differences:

data/granularity/units.ruleset
sound_fight_alt = "f_generic"
build_cost = 1000
pop_cost = 2
attack = 1
defense = 1
attack = 7
defense = 7
hitpoints = 10
firepower = 1
move_rate = 1
......
sound_fight_alt = "f_generic"
build_cost = 1000
pop_cost = 0
attack = 1
defense = 1
attack = 10
defense = 10
hitpoints = 10
firepower = 1
move_rate = 1
......
sound_fight_alt = "f_generic"
build_cost = 1000
pop_cost = 0
attack = 1
defense = 1
attack = 10
defense = 10
hitpoints = 10
firepower = 1
move_rate = 1
    (1-1/1)