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Feature #859843 ยป 0009-rulesave.patch
tools/ruleutil/rulesave.c | ||
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RS_DEFAULT_POISON_EMPTIES_FOOD_STOCK,
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"actions.poison_empties_food_stock", NULL);
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save_action_range(sfile, ACTION_BOMBARD);
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save_action_range(sfile, ACTION_BOMBARD2);
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save_action_range(sfile, ACTION_BOMBARD3);
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save_action_range(sfile, ACTION_NUKE);
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save_action_actor_consuming_always(sfile, ACTION_SPY_SPREAD_PLAGUE);
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save_action_actor_consuming_always(sfile, ACTION_USER_ACTION1);
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save_action_kind(sfile, ACTION_USER_ACTION1);
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save_action_range(sfile, ACTION_USER_ACTION1);
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save_action_actor_consuming_always(sfile, ACTION_USER_ACTION2);
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save_action_kind(sfile, ACTION_USER_ACTION2);
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save_action_range(sfile, ACTION_USER_ACTION2);
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save_action_actor_consuming_always(sfile, ACTION_USER_ACTION3);
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save_action_kind(sfile, ACTION_USER_ACTION3);
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save_action_range(sfile, ACTION_USER_ACTION3);
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action_iterate(act_id) {
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save_action_ui_name(sfile,
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act_id, action_ui_name_ruleset_var_name(act_id));
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save_action_kind(sfile, act_id);
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save_action_range(sfile, act_id);
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save_action_actor_consuming_always(sfile, act_id);
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} action_iterate_end;
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i = 0;
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