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Bug #877727 ยป 0017-Fix-unterminated-character-constant-warning.patch

Sveinung Kvilhaugsvik, 2020-06-15 04:26 PM

View differences:

data/alien/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/civ1/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/civ2/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/civ2civ3/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/classic/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/experimental/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/multiplayer/game.ruleset
;steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
data/sandbox/game.ruleset
steal_maps_reveals_all_cities = TRUE
; The maximum distance from the actor unit to the target of the
; "Help Wonder" action. The value 0 means that the target's tile must be the
; "Help Wonder" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
......
help_wonder_max_range = 1
; The maximum distance from the actor unit to the target of the
; "Recycle Unit" action. The value 0 means that the target's tile must be the
; "Recycle Unit" action. The value 0 means that the target`s tile must be the
; tile of the actor unit. The value 1 means that the city must be on a tile
; adjacent to the actor unit. The special value "unlimited" lifts the
; maximum distance restriction. The maximum distance can`t be smaller than
    (1-1/1)