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Feature #879143 ยป 0016-redundant.patch

Sveinung Kvilhaugsvik, 2020-06-25 11:51 PM

View differences:

data/alien/game.ruleset
"CityTile", "Center", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"CityTile", "Center", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
data/civ2civ3/game.ruleset
"CityTile", "Center", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"CityTile", "Center", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
data/classic/game.ruleset
"UnitState", "OnNativeTile", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
data/experimental/game.ruleset
"CityTile", "Center", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"CityTile", "Center", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
data/multiplayer/game.ruleset
"UnitState", "OnNativeTile", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
data/sandbox/game.ruleset
"CityTile", "Center", "Local"
}
[actionenabler_disembark_from_native_terrspeed]
action = "Transport Disembark"
actor_reqs =
{ "type", "name", "range", "present"
"UnitState", "Transported", "Local", TRUE
"MinMoveFrags", "1", "Local", TRUE
"UnitClassFlag", "TerrainSpeed", "Local", FALSE
}
[actionenabler_disembark_from_non_native]
action = "Transport Disembark 2"
actor_reqs =
......
"MinMoveFrags", "1", "Local", TRUE
"UnitState", "OnNativeTile", "Local", FALSE
"CityTile", "Center", "Local", FALSE
"UnitClassFlag", "TerrainSpeed", "Local", TRUE
}
[actionenabler_embark]
    (1-1/1)