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Bug #116353

open

Fish room has crazy polygons

Added by Brad Power over 12 years ago. Updated over 12 years ago.

Status:
Assigned
Priority:
Low
Start date:
2012-10-28
Due date:
% Done:

0%

Estimated time:

Description

The new fish room (replacing the old one which had a little passageway that we didn't need) has the right structure, but it looks like there is a problem with its mesh. It has a section towards the back made up of many small polygons, which ends up splitting a particular section of floor into a lot of poly's close together, resulting in a rendering glitch that looks horrible - a big line which tears across the floor.

Screenshot attached.


Files

Screen shot 2012-10-28 at 10.20.31 AM.png (627 KB) Screen shot 2012-10-28 at 10.20.31 AM.png Floor render glitch in fish room. Brad Power, 2012-10-28 01:22 PM
Actions #1

Updated by Brad Power over 12 years ago

  • Tracker changed from Feature to Bug
Actions #2

Updated by Preston Williams over 12 years ago

  • Assignee set to Preston Williams

Il get onto that straight away, i dont know why that is still happening but il work on a new mesh now

Actions #3

Updated by Preston Williams over 12 years ago

  • Status changed from New to Assigned

I just uploaded a new fish room to SVN. file name is "fish room v2"

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