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Bug #116353
openFish room has crazy polygons
0%
Description
The new fish room (replacing the old one which had a little passageway that we didn't need) has the right structure, but it looks like there is a problem with its mesh. It has a section towards the back made up of many small polygons, which ends up splitting a particular section of floor into a lot of poly's close together, resulting in a rendering glitch that looks horrible - a big line which tears across the floor.
Screenshot attached.
Files
Updated by Preston Williams over 12 years ago
- Assignee set to Preston Williams
Il get onto that straight away, i dont know why that is still happening but il work on a new mesh now
Updated by Preston Williams over 12 years ago
- Status changed from New to Assigned
I just uploaded a new fish room to SVN. file name is "fish room v2"