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Bug #250007

open

Reloading a game that was saved when in space does not restore the full state as at save

Added by David Karl over 10 years ago. Updated over 10 years ago.

Status:
New
Priority:
High
Assignee:
-
Category:
Improvement
Sprint/Milestone:
Start date:
2013-12-17
Due date:
% Done:

0%

Estimated time:

Description

Steps:
  1. In space, set speed to cruise and accelerate.
  2. Save the game.
  3. Reload the game.
  4. Press tab to go to ship interior.

Expected Results:
The speed is set to cruise, the actual movement speed is preserved and when returning to the ship interior, the player is at the flight controls.

Actual Results:
The speed is set to docking speed, the actual movement speed may be preserved but is undetermined at this stage, when returning to the interior, the player is in the airlock.


Related issues

Related to Rodina bug tracking - Bug #249418: Can somehow pilot the ship from the airlockRejected2013-12-15

Actions
Actions #1

Updated by David Karl over 10 years ago

It is possible to remotely pilot the ship from the airlock, which is why the player can be loaded in the airlock, but this should not happen if the player was piloting from the flight controls on the bridge.

Actions #2

Updated by David Karl over 10 years ago

  • Sprint/Milestone set to 1.0.2
Actions #3

Updated by David Karl over 10 years ago

  • Category set to Improvement

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