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Feature #657113

More refined notion of world size for Output_Waste_By_Rel_Distance etc

Added by Marko Lindqvist over 5 years ago. Updated 3 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Jacob Nevins wrote on gna.org about game effects that try to adapt to world size:

"But the measure of world size they use is quite crude: MAX. xsize/ysize are native coordinates, so for iso/hex topologies, they doesn't relate entirely obviously to distance-used-for-waste, and the maximum distance-for-waste can differ from this measure depending on the map's aspect ratio (I think).

Use a more refined measure, of the maximum distance two tiles can be apart on the map. (Halving for wrapping maps; if not desired this can be adjusted by the ruleset author.)"

History

#1 Updated by Jacob Nevins almost 5 years ago

  • Blocks Task #656466: S3_0 datafile format freeze (d3f) added

#2 Updated by Marko Lindqvist about 4 years ago

  • Priority changed from Normal to High

Increasing priority of S3_0 d3f blocker.

#3 Updated by Marko Lindqvist over 3 years ago

  • Assignee deleted (Jacob Nevins)

#4 Updated by Marko Lindqvist about 3 years ago

This is not really an datafile format issue. Even if the math is changed, the setting format does not change.

#5 Updated by Marko Lindqvist about 3 years ago

  • Blocks deleted (Task #656466: S3_0 datafile format freeze (d3f))

#6 Updated by Marko Lindqvist about 3 years ago

  • Priority changed from High to Normal

#7 Updated by Marko Lindqvist 6 months ago

  • Sprint/Milestone changed from 3.0.0 to 3.0.1

S3_0 is in code freeze for 3.0.0, so no non-critical code change is going to get in.

#8 Updated by Marko Lindqvist 4 months ago

  • Sprint/Milestone changed from 3.0.1 to 3.0.2

#9 Updated by Marko Lindqvist about 2 months ago

  • Sprint/Milestone changed from 3.0.2 to 3.0.3

#10 Updated by Marko Lindqvist 3 days ago

  • Sprint/Milestone changed from 3.0.3 to 3.0.4

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