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Task #673656

S3_1 datafile format freeze (d3f)

Added by Marko Lindqvist about 5 years ago. Updated about 1 month ago.

Status:
Closed
Priority:
Normal
Category:
Milestone
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This ticket is for collecting things needed for S3_1 d3f.


Related issues

Blocked by Freeciv - Bug #673655: Rulesave.c not saving luadata.txtClosed

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Blocked by Freeciv - Feature #700911: 3.1 game.ruleset sectionsClosed

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Blocked by Freeciv - Feature #695117: "edit.city_create_building()" and "edit.city_destroy_building()" methodsClosed

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Blocked by Freeciv - Bug #657128: Capital_City is evaluated on the clientClosed

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Blocked by Freeciv - Feature #657144: Setting for method of transferring unit upkeep from cities lost to conquering enemiesRejected

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Blocked by Freeciv - Feature #771485: New server lua function to tell client to show image, text and play soundClosed

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Blocked by Freeciv - Feature #743646: Scenarios should be able to have their own luadata.txt, maybe also parser.luaClosed

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Blocked by Freeciv - Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod packClosed

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Blocked by Freeciv - Feature #743677: Lua-5.4Closed

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Blocked by Freeciv - Feature #804347: Veteran levels gaining should be tied to how challenging the battle isClosed

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Blocked by Freeciv - Feature #821129: Rate proportional to health mechanicsClosed

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Blocked by Freeciv - Feature #848689: Figure out unit_can_defend_here() while transportedClosed

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Blocked by Freeciv - Feature #848708: Contingency plan for generalized actions not being ready for 3.1Closed

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Blocked by Freeciv - Feature #772029: Qt client - fonts cleanupClosed

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Blocked by Freeciv - Feature #768292: Add /playernation command for setting nation and leader nameClosed

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Blocked by Freeciv - Bug #851695: "Road" builds road, "Build Road" would be a better nameClosed

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Blocked by Freeciv - Feature #857904: Make Req(s) for ruleset effects to not have forced ignorance about original city founder, presence of foreign citizensClosed

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Blocked by Freeciv - Bug #857459: AIs never complete Wonders with too many save/restores (2.6.1+)Closed

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Blocked by Freeciv - Feature #869738: Success dice roll for "Poison City"Closed2021-05-01

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Blocked by Freeciv - Feature #871681: Fix inability to properly harness Gov_Center effect in important cases.Closed

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Blocked by Freeciv - Bug #872165: Replacing outdated difficulty nameClosed

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Blocked by Freeciv - Feature #848684: Retire slow_invasions and BeachLanderClosed

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Blocked by Freeciv - Bug #874937: Unlimited incoming airlifts fail to check that airlift is enabledClosed

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Blocked by Freeciv - Feature #692373: Provenance (defaultness) of game-start setting values not trackedClosed

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Blocked by Freeciv - Feature #902918: Drop auto-attack icon from sdl2-client theme formatClosed

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Blocked by Freeciv - Feature #847256: Unhardcode the "OneAttack" unit type flagClosed

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Blocked by Freeciv - Task #919330: Go over the target and sub target kind of all new 3.1 actionsClosed

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Blocked by Freeciv - Feature #817749: A signal after a combat survived by both partsClosed

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History

#1 Updated by Marko Lindqvist about 5 years ago

  • Blocked by Bug #673655: Rulesave.c not saving luadata.txt added

#2 Updated by Marko Lindqvist over 4 years ago

#3 Updated by Marko Lindqvist over 4 years ago

#4 Updated by Marko Lindqvist over 4 years ago

#5 Updated by Marko Lindqvist over 4 years ago

#6 Updated by Marko Lindqvist over 4 years ago

  • Blocked by Feature #695117: "edit.city_create_building()" and "edit.city_destroy_building()" methods added

#7 Updated by Marko Lindqvist about 4 years ago

  • Blocked by Feature #661811: New "Establish Trade Route" like action added

#8 Updated by Marko Lindqvist about 4 years ago

  • Blocked by Bug #657128: Capital_City is evaluated on the client added

#9 Updated by Marko Lindqvist about 4 years ago

  • Blocked by Feature #657144: Setting for method of transferring unit upkeep from cities lost to conquering enemies added

#10 Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #771485: New server lua function to tell client to show image, text and play sound added

#11 Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #743646: Scenarios should be able to have their own luadata.txt, maybe also parser.lua added

#12 Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod pack added

#13 Updated by Marko Lindqvist over 3 years ago

#14 Updated by Marko Lindqvist over 3 years ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#15 Updated by Marko Lindqvist over 3 years ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added

#16 Updated by Marko Lindqvist over 3 years ago

  • Blocked by Feature #804347: Veteran levels gaining should be tied to how challenging the battle is added

#17 Updated by Marko Lindqvist over 3 years ago

  • Blocked by Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything added

#18 Updated by Marko Lindqvist over 3 years ago

  • Blocked by Bug #809590: Combat Rounds exploit may need server settings or flags to balance it. added

#19 Updated by Marko Lindqvist about 3 years ago

  • Blocked by Feature #821117: Rename player.culture field in savegame as player.history added

#20 Updated by Marko Lindqvist about 3 years ago

#21 Updated by Marko Lindqvist about 3 years ago

  • Blocked by deleted (Feature #821117: Rename player.culture field in savegame as player.history)

#22 Updated by Marko Lindqvist almost 3 years ago

For reference, S3_0 d3f patches are in Task #656466

#23 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocked by Feature #848689: Figure out unit_can_defend_here() while transported added

#24 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocked by Feature #848708: Contingency plan for generalized actions not being ready for 3.1 added

#25 Updated by Sveinung Kvilhaugsvik over 2 years ago

#26 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocked by deleted (Feature #850370: Allow more auto attack action kinds)

#27 Updated by Marko Lindqvist over 2 years ago

#28 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Feature #768292: Add /playernation command for setting nation and leader name added

#29 Updated by Marko Lindqvist over 2 years ago

For reference, S3_0 d3f ticket was Task #656466

#30 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #851695: "Road" builds road, "Build Road" would be a better name added

#31 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually added

#32 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Feature #857904: Make Req(s) for ruleset effects to not have forced ignorance about original city founder, presence of foreign citizens added

#33 Updated by Jacob Nevins over 2 years ago

  • Blocked by Feature #858206: Turn AI defaults into regular server settings added

#34 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #857459: AIs never complete Wonders with too many save/restores (2.6.1+) added

#35 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade added

#36 Updated by Sveinung Kvilhaugsvik over 2 years ago

#37 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Feature #871681: Fix inability to properly harness Gov_Center effect in important cases. added

#38 Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #872165: Replacing outdated difficulty name added

#39 Updated by Zoltán Žarkov over 2 years ago

#40 Updated by Sveinung Kvilhaugsvik about 2 years ago

#41 Updated by Sveinung Kvilhaugsvik about 2 years ago

#42 Updated by Marko Lindqvist about 2 years ago

  • Blocked by Bug #874937: Unlimited incoming airlifts fail to check that airlift is enabled added

#43 Updated by Marko Lindqvist almost 2 years ago

  • Blocked by Feature #692373: Provenance (defaultness) of game-start setting values not tracked added

#44 Updated by Marko Lindqvist over 1 year ago

  • Blocked by Feature #902918: Drop auto-attack icon from sdl2-client theme format added

#45 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocked by Feature #847256: Unhardcode the "OneAttack" unit type flag added

#46 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocked by Task #919330: Go over the target and sub target kind of all new 3.1 actions added

#47 Updated by Sveinung Kvilhaugsvik over 1 year ago

#48 Updated by Sveinung Kvilhaugsvik over 1 year ago

#49 Updated by Marko Lindqvist over 1 year ago

  • Blocked by Bug #846784: An existing building may not fulfill impr_req added

#50 Updated by Marko Lindqvist 11 months ago

  • Blocked by Feature #817749: A signal after a combat survived by both parts added

#51 Updated by Marko Lindqvist 10 months ago

  • Blocked by deleted (Feature #661811: New "Establish Trade Route" like action)

#52 Updated by Marko Lindqvist 7 months ago

  • Blocked by deleted (Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc)

#53 Updated by Marko Lindqvist 7 months ago

  • Blocked by deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)

#54 Updated by Marko Lindqvist 7 months ago

  • Blocked by deleted (Feature #695469: Add requirement vector "Tile" range)

#55 Updated by Marko Lindqvist 7 months ago

  • Blocked by deleted (Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything)

#56 Updated by Marko Lindqvist 5 months ago

  • Blocked by deleted (Bug #809590: Combat Rounds exploit may need server settings or flags to balance it.)

#57 Updated by Marko Lindqvist 5 months ago

  • Blocked by deleted (Feature #858206: Turn AI defaults into regular server settings)

#58 Updated by Marko Lindqvist 5 months ago

#59 Updated by Marko Lindqvist 5 months ago

#60 Updated by Marko Lindqvist 5 months ago

  • Blocked by deleted (Feature #873295: Casus_Belli_Success for all actions)

#61 Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually)

#62 Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Bug #846784: An existing building may not fulfill impr_req)

#63 Updated by Marko Lindqvist 4 months ago

  • Related to deleted (Feature #920376: Go over and reorder actions before 3.1)

#64 Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade)

#65 Updated by Marko Lindqvist about 1 month ago

  • Status changed from New to Closed
  • Assignee set to Marko Lindqvist

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