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Task #673656

closed

S3_1 datafile format freeze (d3f)

Added by Marko Lindqvist over 5 years ago. Updated 7 months ago.

Status:
Closed
Priority:
Normal
Category:
Milestone
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This ticket is for collecting things needed for S3_1 d3f.


Related issues

Blocked by Freeciv - Bug #673655: Rulesave.c not saving luadata.txtClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #700911: 3.1 game.ruleset sectionsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #695117: "edit.city_create_building()" and "edit.city_destroy_building()" methodsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #657128: Capital_City is evaluated on the clientClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Feature #657144: Setting for method of transferring unit upkeep from cities lost to conquering enemiesRejectedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #771485: New server lua function to tell client to show image, text and play soundClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #743646: Scenarios should be able to have their own luadata.txt, maybe also parser.luaClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod packClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #743677: Lua-5.4ClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #804347: Veteran levels gaining should be tied to how challenging the battle isClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #821129: Rate proportional to health mechanicsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #848689: Figure out unit_can_defend_here() while transportedClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #848708: Contingency plan for generalized actions not being ready for 3.1ClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Feature #772029: Qt client - fonts cleanupClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #768292: Add /playernation command for setting nation and leader nameClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #851695: "Road" builds road, "Build Road" would be a better nameClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Feature #857904: Make Req(s) for ruleset effects to not have forced ignorance about original city founder, presence of foreign citizensClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #857459: AIs never complete Wonders with too many save/restores (2.6.1+)ClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #869738: Success dice roll for "Poison City"ClosedSveinung Kvilhaugsvik2021-05-01

Actions
Blocked by Freeciv - Feature #871681: Fix inability to properly harness Gov_Center effect in important cases.ClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #872165: Replacing outdated difficulty nameClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #848684: Retire slow_invasions and BeachLanderClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Bug #874937: Unlimited incoming airlifts fail to check that airlift is enabledClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #692373: Provenance (defaultness) of game-start setting values not trackedClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #902918: Drop auto-attack icon from sdl2-client theme formatClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #847256: Unhardcode the "OneAttack" unit type flagClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Task #919330: Go over the target and sub target kind of all new 3.1 actionsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #817749: A signal after a combat survived by both partsClosedMarko Lindqvist

Actions
Actions #1

Updated by Marko Lindqvist over 5 years ago

  • Blocked by Bug #673655: Rulesave.c not saving luadata.txt added
Actions #2

Updated by Marko Lindqvist almost 5 years ago

Actions #3

Updated by Marko Lindqvist almost 5 years ago

Actions #4

Updated by Marko Lindqvist almost 5 years ago

Actions #5

Updated by Marko Lindqvist almost 5 years ago

Actions #6

Updated by Marko Lindqvist almost 5 years ago

  • Blocked by Feature #695117: "edit.city_create_building()" and "edit.city_destroy_building()" methods added
Actions #7

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Feature #661811: New "Establish Trade Route" like action added
Actions #8

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Bug #657128: Capital_City is evaluated on the client added
Actions #9

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Feature #657144: Setting for method of transferring unit upkeep from cities lost to conquering enemies added
Actions #10

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Feature #771485: New server lua function to tell client to show image, text and play sound added
Actions #11

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Feature #743646: Scenarios should be able to have their own luadata.txt, maybe also parser.lua added
Actions #12

Updated by Marko Lindqvist over 4 years ago

  • Blocked by Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod pack added
Actions #13

Updated by Marko Lindqvist almost 4 years ago

Actions #14

Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added
Actions #15

Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added
Actions #16

Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #804347: Veteran levels gaining should be tied to how challenging the battle is added
Actions #17

Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything added
Actions #18

Updated by Marko Lindqvist almost 4 years ago

  • Blocked by Bug #809590: Combat Rounds exploit may need server settings or flags to balance it. added
Actions #19

Updated by Marko Lindqvist over 3 years ago

  • Blocked by Feature #821117: Rename player.culture field in savegame as player.history added
Actions #20

Updated by Marko Lindqvist over 3 years ago

Actions #21

Updated by Marko Lindqvist over 3 years ago

  • Blocked by deleted (Feature #821117: Rename player.culture field in savegame as player.history)
Actions #22

Updated by Marko Lindqvist over 3 years ago

For reference, S3_0 d3f patches are in Task #656466

Actions #23

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Blocked by Feature #848689: Figure out unit_can_defend_here() while transported added
Actions #24

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Blocked by Feature #848708: Contingency plan for generalized actions not being ready for 3.1 added
Actions #25

Updated by Sveinung Kvilhaugsvik about 3 years ago

Actions #26

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Blocked by deleted (Feature #850370: Allow more auto attack action kinds)
Actions #27

Updated by Marko Lindqvist about 3 years ago

Actions #28

Updated by Marko Lindqvist about 3 years ago

  • Blocked by Feature #768292: Add /playernation command for setting nation and leader name added
Actions #29

Updated by Marko Lindqvist about 3 years ago

For reference, S3_0 d3f ticket was Task #656466

Actions #30

Updated by Marko Lindqvist about 3 years ago

  • Blocked by Bug #851695: "Road" builds road, "Build Road" would be a better name added
Actions #31

Updated by Marko Lindqvist about 3 years ago

  • Blocked by Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually added
Actions #32

Updated by Marko Lindqvist about 3 years ago

  • Blocked by Feature #857904: Make Req(s) for ruleset effects to not have forced ignorance about original city founder, presence of foreign citizens added
Actions #33

Updated by Jacob Nevins about 3 years ago

  • Blocked by Feature #858206: Turn AI defaults into regular server settings added
Actions #34

Updated by Marko Lindqvist about 3 years ago

  • Blocked by Bug #857459: AIs never complete Wonders with too many save/restores (2.6.1+) added
Actions #35

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade added
Actions #36

Updated by Sveinung Kvilhaugsvik almost 3 years ago

Actions #37

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #871681: Fix inability to properly harness Gov_Center effect in important cases. added
Actions #38

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #872165: Replacing outdated difficulty name added
Actions #39

Updated by Zoltán Žarkov over 2 years ago

Actions #40

Updated by Sveinung Kvilhaugsvik over 2 years ago

Actions #41

Updated by Sveinung Kvilhaugsvik over 2 years ago

Actions #42

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #874937: Unlimited incoming airlifts fail to check that airlift is enabled added
Actions #43

Updated by Marko Lindqvist about 2 years ago

  • Blocked by Feature #692373: Provenance (defaultness) of game-start setting values not tracked added
Actions #44

Updated by Marko Lindqvist about 2 years ago

  • Blocked by Feature #902918: Drop auto-attack icon from sdl2-client theme format added
Actions #45

Updated by Sveinung Kvilhaugsvik about 2 years ago

  • Blocked by Feature #847256: Unhardcode the "OneAttack" unit type flag added
Actions #46

Updated by Sveinung Kvilhaugsvik almost 2 years ago

  • Blocked by Task #919330: Go over the target and sub target kind of all new 3.1 actions added
Actions #47

Updated by Sveinung Kvilhaugsvik almost 2 years ago

Actions #48

Updated by Sveinung Kvilhaugsvik almost 2 years ago

Actions #49

Updated by Marko Lindqvist almost 2 years ago

  • Blocked by Bug #846784: An existing building may not fulfill impr_req added
Actions #50

Updated by Marko Lindqvist over 1 year ago

  • Blocked by Feature #817749: A signal after a combat survived by both parts added
Actions #51

Updated by Marko Lindqvist over 1 year ago

  • Blocked by deleted (Feature #661811: New "Establish Trade Route" like action)
Actions #52

Updated by Marko Lindqvist about 1 year ago

  • Blocked by deleted (Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc)
Actions #53

Updated by Marko Lindqvist about 1 year ago

  • Blocked by deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)
Actions #54

Updated by Marko Lindqvist about 1 year ago

  • Blocked by deleted (Feature #695469: Add requirement vector "Tile" range)
Actions #55

Updated by Marko Lindqvist about 1 year ago

  • Blocked by deleted (Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything)
Actions #56

Updated by Marko Lindqvist 11 months ago

  • Blocked by deleted (Bug #809590: Combat Rounds exploit may need server settings or flags to balance it.)
Actions #57

Updated by Marko Lindqvist 11 months ago

  • Blocked by deleted (Feature #858206: Turn AI defaults into regular server settings)
Actions #58

Updated by Marko Lindqvist 11 months ago

Actions #59

Updated by Marko Lindqvist 11 months ago

Actions #60

Updated by Marko Lindqvist 10 months ago

  • Blocked by deleted (Feature #873295: Casus_Belli_Success for all actions)
Actions #61

Updated by Marko Lindqvist 10 months ago

  • Blocked by deleted (Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually)
Actions #62

Updated by Marko Lindqvist 10 months ago

  • Blocked by deleted (Bug #846784: An existing building may not fulfill impr_req)
Actions #63

Updated by Marko Lindqvist 10 months ago

  • Related to deleted (Feature #920376: Go over and reorder actions before 3.1)
Actions #64

Updated by Marko Lindqvist 10 months ago

  • Blocked by deleted (Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade)
Actions #65

Updated by Marko Lindqvist 7 months ago

  • Status changed from New to Closed
  • Assignee set to Marko Lindqvist

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