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Client receives global observer as player 0 observer
Global observer player number is 256, but as it's transferred as uint8, that becomes 0.
#1 Updated by Marko Lindqvist about 5 years ago
- File 0033-Transfer-observer-player-number-as-UINT16.patch 0033-Transfer-observer-player-number-as-UINT16.patch added
- Status changed from In Progress to Resolved