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Bug #701752

closed

Starting of scenario game should auto-take a player

Added by Andreas Røsdal about 7 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

I tried starting the Europe 1901 scenario in Freeciv 2.6.0 beta1 on Windows.
I then got the error message shown in the screenshot.


Files


Related issues

Blocks Freeciv - Task #939772: S3_2 datafile format freeze (d3f)ClosedMarko Lindqvist

Actions
Actions #1

Updated by Jacob Nevins almost 7 years ago

Received packet PACKET_PLAYER_READY(11) from non-player connection andre from DESKTOP-0UH1R4G.

Actions #2

Updated by Jacob Nevins almost 7 years ago

Sounds a bit like gna bug #24859 .

Actions #3

Updated by Marko Lindqvist almost 7 years ago

  • Category deleted (gui-gtk-3.9x)
Actions #4

Updated by Marko Lindqvist over 2 years ago

  • Category set to General
  • Sprint/Milestone set to 3.2.0

I would implement this only with a scenario format change that it can control which of the players' are expected to be used -> next d3f.

Actions #5

Updated by Marko Lindqvist over 2 years ago

  • Blocks Task #939772: S3_2 datafile format freeze (d3f) added
Actions #6

Updated by Marko Lindqvist over 2 years ago

Marko Lindqvist wrote:

I would implement this only with a scenario format change that it can control which of the players' are expected to be used -> next d3f.

We already have "ScenarioReserved" flag for players that should NOT be used by human players, but I don't think relying on it alone would be flexible enough.

Actions #7

Updated by Marko Lindqvist over 2 years ago

Actions #8

Updated by Marko Lindqvist over 2 years ago

- Make sure that ScenarioReserved player won't get selected

Actions #9

Updated by Marko Lindqvist over 2 years ago

  • Status changed from Resolved to Closed

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