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Bug #727051
closedclassic ruleset: could be clearer that Airports give veteran missiles
0%
Description
There is a Veteran_Build effect for missile-class units in cities with Airport, but the help says "Allows a city to produce veteran air units (including helicopters)", which is not brilliantly clear given that the unit classes are user-visible.
(Probably also affects experimental and maybe other rulesets.)
Reported by UukGoblin on IRC.
Files
Related issues
Updated by frank e about 5 years ago
The purpose of veteran missiles appeared to be nonsense from my PoV, i.e., I tried and IIRC managed to get rid of it.;-)
Updated by Marko Lindqvist almost 5 years ago
- Sprint/Milestone set to 2.6.0
Probably don't want to touch strings in S2_5 any more, so targeting to 2.6.
Updated by Marko Lindqvist almost 5 years ago
- Blocks Feature #698197: Documentation updates for S2_6 added
Updated by Jacob Nevins over 4 years ago
- File m-30-help-airport-veteran-missiles.patch m-30-help-airport-veteran-missiles.patch added
- File 26-help-airport-veteran-missiles.patch 26-help-airport-veteran-missiles.patch added
- Status changed from New to Resolved
- Assignee set to Jacob Nevins
Updated by Jacob Nevins over 4 years ago
- Status changed from Closed to In Progress
Ugh, just noticed I introduced a double space to the string.
Updated by Jacob Nevins over 4 years ago
- File m-30-help-airport-veteran-missiles-spaces.patch m-30-help-airport-veteran-missiles-spaces.patch added
- File 26-help-airport-veteran-missiles-spaces.patch 26-help-airport-veteran-missiles-spaces.patch added
- Status changed from In Progress to Resolved
Attached patches address that.