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Feature #732541
"Combat_Rounds" effect
Start date:
Due date:
% Done:
0%
Estimated time:
Description
Feature #729194 introduces combatrounds server setting. The ham of that patch is supporting combats that end before either side dies, not the interface of giving the number of rounds combat lasts.
It would probably make sense to replace the simple server setting with an effect that controls number of rounds.
Related issues
History
#1
Updated by Marko Lindqvist over 4 years ago
- Blocked by Feature #729194: Ruleset-flexible combat duration added
#2
Updated by Marko Lindqvist over 4 years ago
- Blocks Task #673656: S3_1 datafile format freeze (d3f) added
#3
Updated by Marko Lindqvist over 4 years ago
- Sprint/Milestone changed from 3.1.0 to 3.0.0
#4
Updated by Marko Lindqvist over 4 years ago
- Blocks deleted (Task #673656: S3_1 datafile format freeze (d3f))
#5
Updated by Marko Lindqvist over 4 years ago
- Blocks Task #656466: S3_0 datafile format freeze (d3f) added
#6
Updated by Marko Lindqvist over 4 years ago
- File 0084-Make-combat-rounds-effect-controlled.patch 0084-Make-combat-rounds-effect-controlled.patch added
- Status changed from New to Resolved
#8
Updated by Marko Lindqvist over 4 years ago
- Blocks Feature #735293: sandbox: Combat_Rounds effect demo added
#9
Updated by Marko Lindqvist over 4 years ago
- Blocks Feature #735849: sandbox: Combat_Rounds effect demo added
#10
Updated by Marko Lindqvist over 4 years ago
- Blocks deleted (Feature #735293: sandbox: Combat_Rounds effect demo)
#11
Updated by Marko Lindqvist over 4 years ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist