HostedRedmine.com has moved to the Planio platform. All logins and passwords remained the same. All users will be able to login and use Redmine just as before. Read more...
Bug #758450
AI won't build mine or irrigation
Start date:
Due date:
% Done:
100%
Estimated time:
Related issues
History
#1
Updated by Sveinung Kvilhaugsvik about 4 years ago
- File 0002-Make-agents-build-mines-and-irrigation-again.patch 0002-Make-agents-build-mines-and-irrigation-again.patch added
- Status changed from In Progress to Resolved
Untested patch.
#2
Updated by Sveinung Kvilhaugsvik about 4 years ago
(There are probably other areas that can be ported too. The amount of changes have been kept small here so the relative large improvement in AI performance can be had.)
#3
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Blocked by Feature #757520: Speculative action enabler evaluation for all target kinds added
#4
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Related to Feature #753716: Action enabler controlled mine building added
#5
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Related to Feature #754873: Action enabler controlled irrigation building added
#6
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Related to Bug #758718: Autosettlers broken for action enabler controlled actions added
#7
Updated by Sveinung Kvilhaugsvik about 4 years ago
Test result: the Ai built some mines and irrigations in an auto game. (This is an improvement.)
Autosettlers is still broken. -> #758718
#8
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Related to deleted (Bug #758718: Autosettlers broken for action enabler controlled actions)
#9
Updated by Sveinung Kvilhaugsvik about 4 years ago
- Blocks Bug #758718: Autosettlers broken for action enabler controlled actions added
#10
Updated by Sveinung Kvilhaugsvik almost 4 years ago
- Status changed from Resolved to Closed
- % Done changed from 90 to 100