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Introduce clause_enabled(clause, from, to) function.
#1 Updated by Marko Lindqvist about 4 years ago
I was thinking this to be useful for adding menu item sensitivity adjustments to clients, but those should probably depend on clause_info.enabled only. All kind of problems with need to refresh open diplomacy dialogs arise if sensitivity is set by something that is not constant over the course of a game.
#2 Updated by Marko Lindqvist over 2 years ago
- File 0013-Introduce-clause_enabled.patch 0013-Introduce-clause_enabled.patch added
- Status changed from New to Resolved
Marko Lindqvist wrote:
All kind of problems with need to refresh open diplomacy dialogs arise if sensitivity is set by something that is not constant over the course of a game.
The compromise in the attached patch is that this initial version of clause_enabled() only cares about things constant over the game.