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Feature #778499

open

Better indication of combat results

Added by Alexandro Ignatiev about 5 years ago. Updated 8 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Client
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

When a city is stormed with units with Combat_Rounds in effect, their adversaries are shown like their hitbar falls to 0. In fact, it mostly does not. Without this effect, we could know if enemy unit lost by if our unit won; now, it's not the point, we can calculate this analizing how many hitpoints have we lost but that is tedious. If the city unit's hitbar felt to its actual final value, it would be more indicative, may be some other indication can be introduced.


Related issues

Related to Freeciv - Feature #913055: Detailed Combat InfoClosedMarko Lindqvist2021-01-05

Actions
Actions #1

Updated by Marko Lindqvist almost 3 years ago

Actions #2

Updated by Marko Lindqvist almost 3 years ago

Feature #913055 improves this a bit by introducing more detailed combat results messages.

Actions #3

Updated by Marko Lindqvist over 2 years ago

  • Sprint/Milestone changed from 3.0.0-beta1 to 3.0.0-beta2
Actions #4

Updated by David Fernandez (bard) over 2 years ago

It would be very useful for ruleset development, and testing purposes, to be able to know the total defense and attack values as calculated by the server, even if the info is only available when client is in edit mode, or when the ruleset has certain verbosity flag activated.

I'm sure there are bugs in my rulesets, or at least unexpected defense/attack values, just because there is no way to know for sure the values that the server has calculated, apart from some deduction based on the final probabilities.

Actions #5

Updated by Marko Lindqvist over 2 years ago

  • Sprint/Milestone changed from 3.0.0-beta2 to 3.0.0-beta3
Actions #6

Updated by Marko Lindqvist about 2 years ago

  • Sprint/Milestone changed from 3.0.0-beta3 to 3.0.0
Actions #7

Updated by Marko Lindqvist almost 2 years ago

  • Sprint/Milestone changed from 3.0.0 to 3.0.1
Actions #8

Updated by Marko Lindqvist over 1 year ago

  • Sprint/Milestone changed from 3.0.1 to 3.0.2
Actions #9

Updated by Marko Lindqvist over 1 year ago

  • Sprint/Milestone changed from 3.0.2 to 3.0.3
Actions #10

Updated by Marko Lindqvist over 1 year ago

  • Sprint/Milestone changed from 3.0.3 to 3.0.4
Actions #11

Updated by Marko Lindqvist about 1 year ago

  • Sprint/Milestone changed from 3.0.4 to 3.0.5
Actions #12

Updated by Marko Lindqvist about 1 year ago

  • Sprint/Milestone changed from 3.0.5 to 3.0.6

David Fernandez (bard) wrote in #note-4:

when the ruleset has certain verbosity flag activated.

Creation of such ruleset debugging features are a good idea, but need their own ticket.

Actions #13

Updated by Marko Lindqvist 10 months ago

  • Sprint/Milestone changed from 3.0.6 to 3.0.7
Actions #14

Updated by Marko Lindqvist 8 months ago

  • Sprint/Milestone changed from 3.0.7 to 3.0.8

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