HostedRedmine.com has moved to the Planio platform. All logins and passwords remained the same. All users will be able to login and use Redmine just as before. Read more...
Better indication of combat results
When a city is stormed with units with Combat_Rounds in effect, their adversaries are shown like their hitbar falls to 0. In fact, it mostly does not. Without this effect, we could know if enemy unit lost by if our unit won; now, it's not the point, we can calculate this analizing how many hitpoints have we lost but that is tedious. If the city unit's hitbar felt to its actual final value, it would be more indicative, may be some other indication can be introduced.