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Feature #821956
Infrapoints
0%
Description
Add concept of infrapoints
In this initial version:
- Added server setting infrapoints to control how many infrapoints
players are granted in the beginning. Default is 0 to disable
infrapoints feature. There's no other ways to get infrapoints.
When they are gone, they are gone
- gtk3.22-client is the only supported client. It has crude ui to
place extras on tiles
- Each player buildable extra costs 1 infrapoint to place
This is a bit daft feature in this form, but it's meant to be only a somehow working starting point for further development.
History
#1
Updated by Marko Lindqvist about 3 years ago
- File 0039-Add-concept-of-infrapoints.patch 0039-Add-concept-of-infrapoints.patch added
- Status changed from In Progress to Resolved
#2
Updated by Marko Lindqvist about 3 years ago
- Status changed from Resolved to In Progress
Meson-based build must be updated too (new source files added)
#3
Updated by Marko Lindqvist about 3 years ago
- File 0027-Add-concept-of-infrapoints.patch 0027-Add-concept-of-infrapoints.patch added
- Status changed from In Progress to Resolved
- Meson build fixed
#4
Updated by Marko Lindqvist about 3 years ago
- Status changed from Resolved to In Progress
- Translatable strings should be collected from new source files
- Client crashes when one selects unseen tile for extra placement
#5
Updated by Marko Lindqvist about 3 years ago
- File 0015-Add-concept-of-infrapoints.patch 0015-Add-concept-of-infrapoints.patch added
- Status changed from In Progress to Resolved
- Updated POTILES.in
- Do not allow placing extras to unseen tiles
#6
Updated by Marko Lindqvist about 3 years ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist