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Add XYZ's extra amplio2 unit sprites
Include extra unit sprites from http://forum.freeciv.org/f/viewtopic.php?f=12&t=90244&start=29 to freeciv distribution.
At first they should be added to a separate .png-file and not to units.png. Only when needed should individual sprites migrate from that extra_units.png to the main units.png
#2 Updated by Marko Lindqvist about 3 years ago
- png cropped
- .spec added with just a couple of tags in place (see comment in trident related patch Feature #823068)
- .spec included to amplio2 and hexemplio .tilespecs
#3 Updated by Marko Lindqvist about 3 years ago
- File 0033-amplio2-Add-extra_units.png-spec.patch 0033-amplio2-Add-extra_units.png-spec.patch added
- File 0010-amplio2-Add-extra_units.png-spec.patch 0010-amplio2-Add-extra_units.png-spec.patch added
- Sea Mine (unclear licensing) and Dragon (not GPLv2+) sprites removed
- Credits added
- master: installation of meson based builds updated (these new files are needed as part of hexemplio)