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Feature #848430

New "Transport Alight" action

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Covers unloading to the same tile, not unloading followed by movement or by action. ("Transport Disembark"?) max_distance=0
Covers cargo initiated unloading, not transport initiated unloading. ("Transport Kick Out"?)
Covers unloading to the tile, not transferring to another transport. ("Transport Transfer"?)

New-action-Transport-Alight.patch (31.8 KB) New-action-Transport-Alight.patch Sveinung Kvilhaugsvik, 2019-11-21 07:37 PM
New-action-Transport-Alight-v2.patch (31.8 KB) New-action-Transport-Alight-v2.patch Sveinung Kvilhaugsvik, 2019-11-21 08:47 PM

Related issues

Blocks Freeciv - Feature #848018: Use Action_Success_Actor_Move_Cost for load/unload move fragment reductionNew

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>
Blocks Freeciv - Feature #848492: New action "Transport Unload"Closed

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>

History

#1 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Status changed from Resolved to In Progress

Wrong status.

#2 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocks Feature #848018: Use Action_Success_Actor_Move_Cost for load/unload move fragment reduction added

#3 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Subject changed from New "Transport Unload" action to New "Transport Alight" action

I think this name is better English for what the action does.

#4 Updated by Sveinung Kvilhaugsvik over 2 years ago

#5 Updated by Sveinung Kvilhaugsvik over 2 years ago

#6 Updated by Sveinung Kvilhaugsvik over 2 years ago

v2: being able to leave a transport isn't bad

#7 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Status changed from Resolved to Closed

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