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Feature #848637

closed

New action "Transport Board"

Added by Sveinung Kvilhaugsvik about 3 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Like hrm Feature #848430 but for entering a transport.


Files

0002-New-action-Transport-Board.patch (29.1 KB) 0002-New-action-Transport-Board.patch Sveinung Kvilhaugsvik, 2019-11-28 08:27 AM
New-action-Transport-Board-v2.patch (34.9 KB) New-action-Transport-Board-v2.patch Sveinung Kvilhaugsvik, 2019-11-28 10:02 AM
0002-New-action-Transport-Board-v3.patch (34.9 KB) 0002-New-action-Transport-Board-v3.patch Sveinung Kvilhaugsvik, 2019-11-28 06:04 PM

Related issues

Related to Freeciv - Feature #850022: New action "Transport Embark"ClosedSveinung Kvilhaugsvik

Actions
Blocks Freeciv - Feature #848018: Use Action_Success_Actor_Move_Cost for load/unload move fragment reductionNew

Actions
Actions #1

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Blocks Feature #848018: Use Action_Success_Actor_Move_Cost for load/unload move fragment reduction added
Actions #2

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Subject changed from New action "Transport Board" action to New action "Transport Board"
Actions #3

Updated by Sveinung Kvilhaugsvik about 3 years ago

Actions #4

Updated by Sveinung Kvilhaugsvik about 3 years ago

v2: Fix AI callers without changing AI behavior. Have EFT_ILLEGAL_ACTION_MOVE_COST tolerate the AI making mistakes. See Bug #849990 about AI behavior.

Actions #6

Updated by Sveinung Kvilhaugsvik about 3 years ago

  • Status changed from Resolved to Closed
Actions #7

Updated by Sveinung Kvilhaugsvik about 3 years ago

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