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Feature #849448

AI spy action vs city evaluation: movement cost

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Category:
AI
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Have dai_action_want_vs_city(), currently only used when evaluating spy actions against a city, consider the move fragment cost the actor unit has to pay.


Related issues

Related to Freeciv - Feature #849449: unit_pays_mp_for_action(): add attack cost.Closed

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Blocked by Freeciv - Feature #849343: AI: utility based spy vs city action selectionClosed

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History

#1 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocked by Feature #849343: AI: utility based spy vs city action selection added

#2 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Related to Feature #849449: unit_pays_mp_for_action(): add attack cost. added

#4 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Status changed from Resolved to Closed

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