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Feature #850370

Allow more auto attack action kinds

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated over 2 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Filing a bug so this isn't forgotten.

At the moment a unit won't auto attack if the worst case (pessimistic) possibility of success of all the auto attack actions is too low. An action without a known action probability, say because the probability depends on unknown information, has a worst case probability of 0% and a best case probability of 100%. An action with a worst case probability of 0% may still end up being performed if another action that appears after it in the auto attack action list has a better worst case probability. But if only that action is enabled it won't be done.

Possible solutions:
  • a white list of actions that may appear in attack_actions checked in rssanity.
  • change the auto attack mechanism. (Maybe make it optimistic and look at best case probability?)
  • allow rulesets to override the parts of the auto attack mechanism that prevents actions with a worst case of 0 from being performed.

Related issues

Related to Freeciv - Feature #850300: Auto attack actions to the rulesetClosed

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>

History

#1 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocks Task #673656: S3_1 datafile format freeze (d3f) added

#2 Updated by Sveinung Kvilhaugsvik over 2 years ago

#3 Updated by Sveinung Kvilhaugsvik over 2 years ago

The number of actions having a worst case probability of 0 may be reduced by implementing action probability for more actions.

#4 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocks deleted (Task #673656: S3_1 datafile format freeze (d3f))

#5 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Subject changed from Only allow auto attack actions that work to Allow more auto attack action kinds

a white list of actions that may appear in attack_actions checked in rssanity

I implemented this in Feature #850300. This is now about allowing more action kinds for auto attack action.

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