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Bug #852687

Hiding "Explode Nuclear" split looks ugly and confusing in autohelp

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Category:
Rulesets
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Use unique names rather than setting

; /* TRANS: Explode _Nuclear (100% chance of success). */
ui_name_explode_nuclear = _("Explode %sNuclear%s")

; /* TRANS: Explode _Nuclear (100% chance of success). */
ui_name_nuke_city = _("Explode %sNuclear%s")

; /* TRANS: Explode _Nuclear (100% chance of success). */
ui_name_nuke_units = _("Explode %sNuclear%s")

History

#1 Updated by Marko Lindqvist over 2 years ago

  • Subject changed from Hiding "Exlode Nuclear" split looks ugly and confusing in autohelp to Hiding "Explode Nuclear" split looks ugly and confusing in autohelp

#2 Updated by Sveinung Kvilhaugsvik over 2 years ago

#3 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Status changed from Resolved to Closed

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