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Feature #869738

Success dice roll for "Poison City"

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Category:
General
Sprint/Milestone:
Start date:
Due date:
2021-05-01
% Done:

0%

Estimated time:

Description

The header for "Poison City"'s action performer doesn't mention a "Check for basic success." My current interpretation of http://home.tiscali.cz:8080/~cz045662/civ2/dipspy.htm says that civ2 didn't have an action failed dice roll. I therefore assume that its absence was intentional.

Backwards compatibility: Just use Action_Odds_Pct to modify the chance to become 100% (Min diplchance is 30) Do the same for all rulesetst in the initial implementation. Then change the rule (for all non civ2 rulesets?) in a separate issue by removing the compat effect.

Would require that the action probability code for "Poison City" starts to consider the success dice roll. I would prefer if this could wait until general functions for action probability with dipl combat and a failed dice roll are done. A friend of mine is working on action probability. If she doesn't get to creating general functions for action probability of actions with diplomatic combat and a success dice roll before the 3.1 data file format freeze I'll create them myself and then do this issue. (It isn't hard to implement. I would prefer that she does it. I put this task on a "ladder" of tasks that will help her learn the action probability sub system.)


Related issues

Related to Freeciv - Feature #849492: Idea: Unhard code if an actor must beat diplchance before an action is doneClosed

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Related to Freeciv - Feature #870009: Document that Poison City is not subject to diplchanceClosed

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Related to Freeciv - Feature #924512: helpdata: always 100% odds can't failClosed

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Related to Freeciv - Feature #924521: sandbox: demonstrate poison city diplchanceClosed

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Related to Freeciv - Bug #924522: Lack of a pre violent spy action dice roll can be considered a bug in some rulesetsNew

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Blocks Freeciv - Task #673656: S3_1 datafile format freeze (d3f)Closed

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Blocked by Freeciv - Feature #920121: Suitcase Nuke [Escape] action probabilityClosed

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Blocks Freeciv - Feature #920144: Make it possible to add an initial dice roll to all unit actionsNew

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History

#1 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Blocks Task #673656: S3_1 datafile format freeze (d3f) added

#2 Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Related to Feature #849492: Idea: Unhard code if an actor must beat diplchance before an action is done added

#3 Updated by Marko Lindqvist over 2 years ago

  • Subject changed from Sucess dice roll for "Poison City" to Success dice roll for "Poison City"

#4 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Due date set to 2021-05-01

#5 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocked by Feature #920121: Suitcase Nuke [Escape] action probability added

#6 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocks Feature #920144: Make it possible to add an initial dice roll to all unit actions added

#7 Updated by Marko Lindqvist over 1 year ago

Diplchance helptext changed in Feature #870009, and possibly ruleset diplomat actions helptexts, will need to be reworked again when this change gets done.

#8 Updated by Marko Lindqvist over 1 year ago

  • Related to Feature #870009: Document that Poison City is not subject to diplchance added

#9 Updated by Sveinung Kvilhaugsvik over 1 year ago

#11 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Related to Feature #924521: sandbox: demonstrate poison city diplchance added

#12 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Related to Bug #924522: Lack of a pre violent spy action dice roll can be considered a bug in some rulesets added

#13 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Status changed from Resolved to Closed

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