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savegame: run unit_order_list_is_sane()
Make sure that the savegame loading code won't accept any unit orders the server wouldn't accept from a client.
#1 Updated by Sveinung Kvilhaugsvik over 2 years ago
- File 0006-Run-unit_order_list_is_sane-post-savegame-load.patch 0006-Run-unit_order_list_is_sane-post-savegame-load.patch added
- Status changed from In Progress to Resolved