Project

Profile

Help

HostedRedmine.com has moved to the Planio platform. All logins and passwords remained the same. All users will be able to login and use Redmine just as before. Read more...

Bug #871254

Don't lose certain units on terrain change when they can be bounced

Added by Alexandro Ignatiev over 2 years ago. Updated 4 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Server
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

See a comment here : if a ship in an inland 1-tile lake contains workers transforming the lake and a cannon that can't go by swamp, the cannon is drown in the swamp with the ship rather than bounced. Why on earth should one put a cannon into the ship - I don't know, but there might be a ruleset with heavy engineers that can go into the swamp only after workers build roads for them. Units that can bounce around are supposed to be kept, so it's a bug.

History

#1 Updated by Marko Lindqvist over 1 year ago

  • Sprint/Milestone changed from 2.6.3 to 2.6.4

#2 Updated by Marko Lindqvist over 1 year ago

  • Sprint/Milestone changed from 2.6.4 to 2.6.5

#3 Updated by Marko Lindqvist about 1 year ago

  • Sprint/Milestone changed from 2.6.5 to 2.6.6

#4 Updated by Marko Lindqvist 8 months ago

  • Sprint/Milestone changed from 2.6.6 to 3.0.1

#5 Updated by Marko Lindqvist 4 months ago

  • Sprint/Milestone changed from 3.0.1 to 3.0.2

#6 Updated by Marko Lindqvist about 2 months ago

  • Sprint/Milestone changed from 3.0.2 to 3.0.3

#7 Updated by Marko Lindqvist 4 days ago

  • Sprint/Milestone changed from 3.0.3 to 3.0.4

Also available in: Atom PDF