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Feature #873606
Introduce utype_is_unmoved_by_action()
Start date:
Due date:
% Done:
0%
Estimated time:
Description
Make it possible to check if the unit always will remain on its current tile after successfully performing an action.
Related issues
History
#1
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Blocked by Feature #873605: Make unit actor post action move info data added
#2
Updated by Sveinung Kvilhaugsvik about 2 years ago
- File 0006-utype_is_unmoved_by_action.patch 0006-utype_is_unmoved_by_action.patch added
- Status changed from In Progress to Resolved
#3
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Related to Feature #758477: Unit order target and sub target added
#4
Updated by Sveinung Kvilhaugsvik about 2 years ago
- File 0006-Introduce-utype_is_unmoved_by_action.patch 0006-Introduce-utype_is_unmoved_by_action.patch added
v2: assert actor type
#5
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Related to Feature #873621: Some action orders should only appear at the end added
#6
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Status changed from Resolved to Closed