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Feature #875937
savegame2: keep bad unit orders unit a bit longer
Start date:
Due date:
% Done:
0%
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Description
Move the save game loading sanity check and removal of bad unit orders to the end of sg_load_sanitycheck(). This allows them to be rescued by adjustments in sg_load_post_load_compat() and sg_load_sanitycheck(). The tolerance ends with sg_load_sanitycheck().
This was done for savegame3 in hrm Feature #874189
Related issues
History
#1
Updated by Sveinung Kvilhaugsvik about 2 years ago
- File 0012-savegame2-keep-bad-unit-orders-unit-a-bit-longer.patch 0012-savegame2-keep-bad-unit-orders-unit-a-bit-longer.patch added
- Status changed from In Progress to Resolved
#2
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Related to Feature #874189: savegame3: keep bad unit orders unit a bit longer added
#3
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Related to Feature #758477: Unit order target and sub target added
#4
Updated by Sveinung Kvilhaugsvik about 2 years ago
- Status changed from Resolved to Closed