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Feature #876163

open

client: indicated long range moves in goto lines

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated almost 2 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Client
Sprint/Milestone:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Perhaps a dotted not always straight path showing the shortest distance to the target tile? Louis Moureaux suggested a straight arrow in Feature #873030.

Something to consider for its graphical representation is that an order now can be "Go to London, Airlift to Paris, continue to Berlin" (represented with a bunch of move orders, an perform action order targeted at the tile of Paris, and more move orders). While the client side path finding can't produce orders like that yet it would be nice to have it covered.


Related issues

Related to Freeciv - Feature #873030: Tileset-controlled Go To linesIn Progress

Actions
Related to Freeciv - Feature #876017: Unit order action: support non adjacent targetsClosedSveinung Kvilhaugsvik

Actions
Actions #1

Updated by Sveinung Kvilhaugsvik over 2 years ago

Actions #2

Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Related to Feature #876017: Unit order action: support non adjacent targets added
Actions #3

Updated by Marko Lindqvist almost 2 years ago

  • Subject changed from client: indicated long ragne moves in goto lines to client: indicated long range moves in goto lines

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