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Feature #919331

open

Add "User Activity"

Added by Sveinung Kvilhaugsvik over 1 year ago. Updated over 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Sprint/Milestone:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Introduce the unit activity "User Activity" controlled by the action "User Activity".


Related issues

Related to Freeciv - Feature #879675: Action auto performer for transport arrival to tileNew

Actions
Related to Freeciv - Feature #879676: Action auto performer for unit loaded into transportNew

Actions
Blocked by Freeciv - Feature #919306: unit_perform_action(): ACTION_STARTED_UNIT_ANYClosedSveinung Kvilhaugsvik

Actions
Blocked by Freeciv - Feature #919332: Put Pillage's multi target support in a macroClosedSveinung Kvilhaugsvik

Actions
Blocks Freeciv - Feature #919333: UI-hint: action tied to server side client state.New

Actions
Actions #1

Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocked by Feature #919306: unit_perform_action(): ACTION_STARTED_UNIT_ANY added
Actions #2

Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocked by Feature #919332: Put Pillage's multi target support in a macro added
Actions #3

Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Blocks Feature #919333: UI-hint: action tied to server side client state. added
Actions #4

Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Related to Feature #879675: Action auto performer for transport arrival to tile added
Actions #5

Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Related to Feature #879676: Action auto performer for unit loaded into transport added
Actions #6

Updated by Sveinung Kvilhaugsvik over 1 year ago

A user activity is an activity where everything it does is determined by the ruleset. An action enablers controls if you can enter it. Its effects are implemented with stuff like effects or Lua.

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