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Feature #921213

Casus Belli for "Paradrop Unit"

Added by Sveinung Kvilhaugsvik over 1 year ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Category:
Server
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

0001-Casus-Belli-for-Paradrop-Unit.patch (1.11 KB) 0001-Casus-Belli-for-Paradrop-Unit.patch Sveinung Kvilhaugsvik, 2021-02-28 07:50 PM
0001-Casus-Belli-for-Paradrop-Unit-v2.patch (1.22 KB) 0001-Casus-Belli-for-Paradrop-Unit-v2.patch Sveinung Kvilhaugsvik, 2021-02-28 08:10 PM

History

#1 Updated by Sveinung Kvilhaugsvik over 1 year ago

#2 Updated by Lexxie L over 1 year ago

I have tested this in 3 scenarios
1. Paradrop onto unoccupied enemy territory. Causes incident. Works.
2. Paradrop onto enemy base. Causes incident. Works.
3. Attempt paradrop onto empty enemy city. Not allowed because not at war. Works.

So I can say that it works for these cases but do not yet know about the new "conquer extra" action. It would work there if it's essentially the same code being used under it.

#4 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Status changed from Resolved to Closed

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