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Feature #922323
openMake "Unreachable" and unreachableprotects (more) soft coded
Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Sprint/Milestone:
-
Start date:
Due date:
% Done:
0%
Estimated time:
Description
I had a plan for soft coding the Unreachable flag and its interaction with the unreachableprotects server setting but I forgot it. The details about how to split the attack actions, convert the existing rulesets and set up rscompat haven't come back but I was reminded after Ignatus asked for this at the Freeciv forum http://forum.freeciv.org/f/viewtopic.php?f=11&t=91907#p103664
Related issues
Updated by Sveinung Kvilhaugsvik over 2 years ago
- Related to Feature #873294: Ruleset defined boolean server settings (user server settings) added
Updated by Sveinung Kvilhaugsvik over 2 years ago
- Related to Feature #854185: InNativeExtra unit state property added
Updated by Sveinung Kvilhaugsvik over 2 years ago
- Related to Feature #648804: Allow requirement vectors to check visible boolean server settings added
Updated by Marko Lindqvist 5 months ago
osdn ticket: https://osdn.net/projects/freeciv/ticket/47940
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