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Feature #922323

open

Make "Unreachable" and unreachableprotects (more) soft coded

Added by Sveinung Kvilhaugsvik over 2 years ago. Updated 5 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Sprint/Milestone:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

I had a plan for soft coding the Unreachable flag and its interaction with the unreachableprotects server setting but I forgot it. The details about how to split the attack actions, convert the existing rulesets and set up rscompat haven't come back but I was reminded after Ignatus asked for this at the Freeciv forum http://forum.freeciv.org/f/viewtopic.php?f=11&t=91907#p103664


Related issues

Related to Freeciv - Feature #873294: Ruleset defined boolean server settings (user server settings)New

Actions
Related to Freeciv - Feature #854185: InNativeExtra unit state propertyClosedSveinung Kvilhaugsvik

Actions
Related to Freeciv - Feature #648804: Allow requirement vectors to check visible boolean server settingsClosedSveinung Kvilhaugsvik

Actions
Actions #1

Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Related to Feature #873294: Ruleset defined boolean server settings (user server settings) added
Actions #2

Updated by Sveinung Kvilhaugsvik over 2 years ago

Actions #3

Updated by Sveinung Kvilhaugsvik over 2 years ago

  • Related to Feature #648804: Allow requirement vectors to check visible boolean server settings added

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