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AI: don't build units losing hp until we can manage them
The AI is noticed to build helicopters but it can't manage them unless it owns UNO. So it should not build them. We can want techs that allow us helicopters with desire scaled to the probability we'll ever have UNO, but as a quick solution we'd just unlist losing hp unit types from AI scope unless it already has the global effect.
Updated by Lexxie L over 1 year ago
This is the only tangible long range air threat the AI provides to challenge single players, and it's effective and real. Removing it is a step backward for playability in my opinion. Better to leave it in and just wait for AI to be smarter about healing the units. In my opinion :)