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Task #939772

S3_2 datafile format freeze (d3f)

Added by Marko Lindqvist 6 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Milestone
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This ticket is for collecting hrm tickets needed for S3_2 d3f. While most of the things happen in osdn now, some older tickets are still in hrm.


Related issues

Blocked by Freeciv - Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etcClosed

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Blocked by Freeciv - Feature #657142: fcdb: provide Lua instance with access to game data, signals etcNew

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Blocked by Freeciv - Feature #920843: max_attacks_per_turnNew

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Blocked by Freeciv - Feature #920422: Move cost of move to / from non native tile to the rulesetIn Progress

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Blocked by Freeciv - Feature #870139: OriginalOwnerNew

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Blocked by Freeciv - Feature #657148: Lua handling of cardinal directionsNew

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Blocked by Freeciv - Feature #819758: Gold support for unhomed unitsNew

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Blocked by Freeciv - Feature #924536: Wipe Units variant that captures capturable unitsNew

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Blocked by Freeciv - Feature #695469: Add requirement vector "Tile" rangeClosed

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Blocked by Freeciv - Feature #919179: Split Growth_Food effect into separate effects depending on whether the city is growing or shrinkingNew

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Blocked by Freeciv - Feature #683532: citizens_graphic / citizens_graphic_alt don't do anythingClosed

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Blocked by Freeciv - Bug #809590: Combat Rounds exploit may need server settings or flags to balance it.New

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Blocked by Freeciv - Feature #858206: Turn AI defaults into regular server settingsClosed

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Blocked by Freeciv - Feature #738016: Stack bribeNew

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Blocked by Freeciv - Feature #920366: Abandon "embark" listNew

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Blocked by Freeciv - Feature #873295: Casus_Belli_Success for all actionsNew

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Blocked by Freeciv - Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manuallyNew

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Blocked by Freeciv - Bug #846784: An existing building may not fulfill impr_reqClosed

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Blocked by Freeciv - Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgradeNew

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Blocked by Freeciv - Task #868475: Effects of spaceship partsNew

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Blocked by Freeciv - Feature #697689: UI to pin selected city workersNew

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Blocked by Freeciv - Bug #660056: Huts don't appear on Glacier terrainClosed

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Blocked by Freeciv - Bug #701752: Starting of scenario game should auto-take a playerNew

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Blocked by Freeciv - Feature #846779: Generalize unit type build requirementsNew

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History

#1 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added

#2 Updated by Marko Lindqvist 6 months ago

  • Blocks Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#3 Updated by Marko Lindqvist 6 months ago

  • Blocks deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)

#4 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#5 Updated by Marko Lindqvist 6 months ago

#6 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #920422: Move cost of move to / from non native tile to the ruleset added

#7 Updated by Marko Lindqvist 6 months ago

#8 Updated by Marko Lindqvist 6 months ago

#9 Updated by Marko Lindqvist 6 months ago

#10 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #924536: Wipe Units variant that captures capturable units added

#11 Updated by Marko Lindqvist 5 months ago

#12 Updated by Marko Lindqvist 5 months ago

  • Blocked by Feature #919179: Split Growth_Food effect into separate effects depending on whether the city is growing or shrinking added

#13 Updated by Marko Lindqvist 5 months ago

  • Blocked by Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything added

#14 Updated by Marko Lindqvist 4 months ago

  • Blocked by Bug #809590: Combat Rounds exploit may need server settings or flags to balance it. added

#15 Updated by Marko Lindqvist 4 months ago

  • Blocked by Feature #858206: Turn AI defaults into regular server settings added

#16 Updated by Marko Lindqvist 4 months ago

#17 Updated by Marko Lindqvist 3 months ago

#18 Updated by Marko Lindqvist 3 months ago

#19 Updated by Marko Lindqvist 3 months ago

  • Blocked by Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually added

#20 Updated by Marko Lindqvist 3 months ago

  • Blocked by Bug #846784: An existing building may not fulfill impr_req added

#21 Updated by Marko Lindqvist 3 months ago

  • Blocked by Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade added

#22 Updated by Marko Lindqvist 2 months ago

#23 Updated by Marko Lindqvist 26 days ago

#24 Updated by Marko Lindqvist 23 days ago

  • Blocked by Bug #660056: Huts don't appear on Glacier terrain added

#25 Updated by Marko Lindqvist 18 days ago

  • Blocked by Bug #701752: Starting of scenario game should auto-take a player added

#26 Updated by Marko Lindqvist 2 days ago

  • Blocked by Feature #846779: Generalize unit type build requirements added

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