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Task #939772
S3_2 datafile format freeze (d3f)
Start date:
Due date:
% Done:
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Description
This ticket is for collecting hrm tickets needed for S3_2 d3f. While most of the things happen in osdn now, some older tickets are still in hrm.
Related issues
History
#1
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added
#2
Updated by Marko Lindqvist 6 months ago
- Blocks Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added
#3
Updated by Marko Lindqvist 6 months ago
- Blocks deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)
#4
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added
#5
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #920843: max_attacks_per_turn added
#6
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #920422: Move cost of move to / from non native tile to the ruleset added
#7
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #870139: OriginalOwner added
#8
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #657148: Lua handling of cardinal directions added
#9
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #819758: Gold support for unhomed units added
#10
Updated by Marko Lindqvist 6 months ago
- Blocked by Feature #924536: Wipe Units variant that captures capturable units added
#11
Updated by Marko Lindqvist 5 months ago
- Blocked by Feature #695469: Add requirement vector "Tile" range added
#12
Updated by Marko Lindqvist 5 months ago
- Blocked by Feature #919179: Split Growth_Food effect into separate effects depending on whether the city is growing or shrinking added
#13
Updated by Marko Lindqvist 5 months ago
- Blocked by Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything added
#14
Updated by Marko Lindqvist 4 months ago
- Blocked by Bug #809590: Combat Rounds exploit may need server settings or flags to balance it. added
#15
Updated by Marko Lindqvist 4 months ago
- Blocked by Feature #858206: Turn AI defaults into regular server settings added
#16
Updated by Marko Lindqvist 4 months ago
- Blocked by Feature #738016: Stack bribe added
#17
Updated by Marko Lindqvist 3 months ago
- Blocked by Feature #920366: Abandon "embark" list added
#18
Updated by Marko Lindqvist 3 months ago
- Blocked by Feature #873295: Casus_Belli_Success for all actions added
#19
Updated by Marko Lindqvist 3 months ago
- Blocked by Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually added
#20
Updated by Marko Lindqvist 3 months ago
- Blocked by Bug #846784: An existing building may not fulfill impr_req added
#21
Updated by Marko Lindqvist 3 months ago
- Blocked by Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade added
#22
Updated by Marko Lindqvist 2 months ago
- Blocked by Task #868475: Effects of spaceship parts added
#23
Updated by Marko Lindqvist 26 days ago
- Blocked by Feature #697689: UI to pin selected city workers added
#24
Updated by Marko Lindqvist 23 days ago
- Blocked by Bug #660056: Huts don't appear on Glacier terrain added
#25
Updated by Marko Lindqvist 18 days ago
- Blocked by Bug #701752: Starting of scenario game should auto-take a player added
#26
Updated by Marko Lindqvist 2 days ago
- Blocked by Feature #846779: Generalize unit type build requirements added