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Task #939772

closed

S3_2 datafile format freeze (d3f)

Added by Marko Lindqvist almost 3 years ago. Updated 3 months ago.

Status:
Closed
Priority:
Normal
Category:
Milestone
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This ticket is for collecting hrm tickets needed for S3_2 d3f. While most of the things happen in osdn now, some older tickets are still in hrm.


Related issues

Blocked by Freeciv - Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etcClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #657142: fcdb: provide Lua instance with access to game data, signals etcRejected

Actions
Blocked by Freeciv - Feature #870139: OriginalOwnerClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #657148: Lua handling of cardinal directionsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #819758: Gold support for unhomed unitsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #924536: Wipe Units variant that captures capturable unitsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #695469: Add requirement vector "Tile" rangeClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #919179: Split Growth_Food effect into separate effects depending on whether the city is growing or shrinkingClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #683532: citizens_graphic / citizens_graphic_alt don't do anythingClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #858206: Turn AI defaults into regular server settingsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #846784: An existing building may not fulfill impr_reqClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #660056: Huts don't appear on Glacier terrainClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #701752: Starting of scenario game should auto-take a playerClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #846779: Generalize unit type build requirementsClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #865055: Soften "coastal bombardment" ruleClosedMarko Lindqvist

Actions
Blocked by Freeciv - Bug #857432: New team (from civil war) remains 'Never met' after a meeting (2.6.1+)ClosedMarko Lindqvist

Actions
Blocked by Freeciv - Feature #727133: List ai-types server supportsClosedMarko Lindqvist

Actions
Actions #1

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added
Actions #2

Updated by Marko Lindqvist almost 3 years ago

  • Blocks Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added
Actions #3

Updated by Marko Lindqvist almost 3 years ago

  • Blocks deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)
Actions #4

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added
Actions #5

Updated by Marko Lindqvist almost 3 years ago

Actions #6

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #920422: Move cost of move to / from non native tile to the ruleset added
Actions #7

Updated by Marko Lindqvist almost 3 years ago

Actions #8

Updated by Marko Lindqvist almost 3 years ago

Actions #9

Updated by Marko Lindqvist almost 3 years ago

Actions #10

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #924536: Wipe Units variant that captures capturable units added
Actions #11

Updated by Marko Lindqvist almost 3 years ago

Actions #12

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #919179: Split Growth_Food effect into separate effects depending on whether the city is growing or shrinking added
Actions #13

Updated by Marko Lindqvist almost 3 years ago

  • Blocked by Feature #683532: citizens_graphic / citizens_graphic_alt don't do anything added
Actions #14

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #809590: Combat Rounds exploit may need server settings or flags to balance it. added
Actions #15

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Feature #858206: Turn AI defaults into regular server settings added
Actions #16

Updated by Marko Lindqvist over 2 years ago

Actions #17

Updated by Marko Lindqvist over 2 years ago

Actions #18

Updated by Marko Lindqvist over 2 years ago

Actions #19

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually added
Actions #20

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #846784: An existing building may not fulfill impr_req added
Actions #21

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade added
Actions #22

Updated by Marko Lindqvist over 2 years ago

Actions #23

Updated by Marko Lindqvist over 2 years ago

Actions #24

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #660056: Huts don't appear on Glacier terrain added
Actions #25

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Bug #701752: Starting of scenario game should auto-take a player added
Actions #26

Updated by Marko Lindqvist over 2 years ago

  • Blocked by Feature #846779: Generalize unit type build requirements added
Actions #27

Updated by Marko Lindqvist over 2 years ago

Actions #28

Updated by Marko Lindqvist over 2 years ago

Actions #29

Updated by Marko Lindqvist almost 2 years ago

  • Blocked by Feature #905820: Limit attack from transport to only some transport types added
Actions #30

Updated by Marko Lindqvist almost 2 years ago

  • Blocked by Feature #920421: Move cost of UCF_TERRAIN_SPEED to the ruleset added
Actions #31

Updated by Marko Lindqvist almost 2 years ago

  • Blocked by Bug #857432: New team (from civil war) remains 'Never met' after a meeting (2.6.1+) added
Actions #32

Updated by Marko Lindqvist almost 2 years ago

Actions #33

Updated by Marko Lindqvist almost 2 years ago

Actions #34

Updated by Marko Lindqvist 8 months ago

Actions #35

Updated by Marko Lindqvist 7 months ago

  • Blocked by deleted (Bug #857724: Mid-turn Governor (CMA) changes not saved when game is saved manually)
Actions #36

Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Bug #863343: Qt client's user configurable keyboard shortcuts lost on upgrade)
Actions #37

Updated by Marko Lindqvist 4 months ago

Actions #38

Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Feature #920421: Move cost of UCF_TERRAIN_SPEED to the ruleset)
Actions #39

Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Feature #873295: Casus_Belli_Success for all actions)
Actions #40

Updated by Marko Lindqvist 4 months ago

Actions #41

Updated by Marko Lindqvist 4 months ago

  • Blocked by deleted (Bug #809590: Combat Rounds exploit may need server settings or flags to balance it.)
Actions #42

Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Feature #920422: Move cost of move to / from non native tile to the ruleset)
Actions #43

Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Task #868475: Effects of spaceship parts)
Actions #44

Updated by Marko Lindqvist 3 months ago

Actions #45

Updated by Marko Lindqvist 3 months ago

Actions #46

Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Feature #825479: Requirements for extra rmcause "Enter")
Actions #47

Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Feature #905820: Limit attack from transport to only some transport types)
Actions #48

Updated by Marko Lindqvist 3 months ago

  • Status changed from New to Closed
  • Assignee set to Marko Lindqvist

HRM part of S3_2-d3f finished.

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