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Sveinung Kvilhaugsvik
- Login: sveinung
- Registered on: 2017-02-22
- Last connection: 2021-07-22
Issues
open | closed | Total | |
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Assigned issues | 17 | 861 | 878 |
Reported issues | 94 | 851 | 945 |
Projects
Project | Roles | Registered on |
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Freeciv | Manager | 2017-02-22 |
Activity
2021-10-22
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Marko Lindqvist wrote:
> Is there still something blocking this, or can the ticket be closed?
It can be closed if we trust that people won't find filing new tickets for actions they want fake generalized too scary. Feature #848708: Contingency plan for generalized actions not being ready for 3.1I had hoped to generalize actions them self in time for 3.0. I didn't find time. In case the same happens for 3.1 I suggest giving 3.1 authors some of the benefits of generalized actions by adding some actions that would have been redund...
2021-07-27
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Bug #931099 (Closed): Disembark to non can exist tile legal if it has a transportDisembarking without entering the transport to a tile a unit can't exist on is permitted if the target tile has a transport.
Steps to reproduce:
In sandbox load an Armor into a Transport adjacent to a transport. Select the Armor, pre...
2021-07-25
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(Comitted to master but not yet to 3.1) Bug #931099: Disembark to non can exist tile legal if it has a transportDisembarking without entering the transport to a tile a unit can't exist on is permitted if the target tile has a transport.
Steps to reproduce:
In sandbox load an Armor into a Transport adjacent to a transport. Select the Armor, pre... -
2021-07-23
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Bug #931099 (Resolved): Disembark to non can exist tile legal if it has a transportDisembarking without entering the transport to a tile a unit can't exist on is permitted if the target tile has a transport.
Steps to reproduce:
In sandbox load an Armor into a Transport adjacent to a transport. Select the Armor, pre...
2021-07-22
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Bug #931099 (Closed): Disembark to non can exist tile legal if it has a transportDisembarking without entering the transport to a tile a unit can't exist on is permitted if the target tile has a transport.
Steps to reproduce:
In sandbox load an Armor into a Transport adjacent to a transport. Select the Armor, pre... -
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